• Work
  • Art
  • About
Designer - Alex Jefferson
  • Work
  • Art
  • About

Problem: UX, UI, Developers and QA were all spending a significant amount of time designing, implementing and testing screens and components for each app release. This pushed out project schedules, was difficult to maintain, and was a source of frustration amongst team members.

Solution: Working with the teams listed above, I began the Wemo app design system. It contains reusable screen patterns, UI components, and style guidelines.

Implementation:

  • Gather existing app screens and components.

  • Identify what we want to make reusable, and what will need to be updated.

  • Place the design system in an easily accessible and shareable location. Making sure cross-functional teams know of and can access it.

  • Require that anything we design from now on either work within the design system or add to it (where needed).

Results: Designing, implementing, and testing new features took significantly less time. We were able to produce new work more quickly.

Since the creation of our design system, 90% of UX and UI work used elements from that system.  

UI

  • The average design task took 4 days to complete, and now the average task takes 1.5 days. 

  • The design system helped us complete tasks 62.5% faster

UX

  • The average design task took 8 days to complete (including time for testing), and now the average task takes 6 days (also including testing). 

  • The design system helped us complete tasks 25% faster


Powered by Squarespace.